When you’re modding out Fallout 3, use Fallout Wanderer’s Edition or FOOK2 – not both.īasically, use one mod per thing you want to modify. Use one Action Bar addon, one Bag addon, one Minimap addon, and so on. You sort of get the impression that a large portion of the WoW user base is unhappy with the User Interface in general. There are loads of Minimap addons, quest tracker addons, and so on, and so on. There are also a number of addons designed to fix the inane built-in Bag/Inventory UI. Also: DRAENAI ARE AWESOME!! I could care less about the Alliance – I just love these guys!Īt on the power bar. Similarly, World of Warcraft has a large number of addons designed to rid us of the ugly griffins we’re forced to lookĪhhh… no creepy griffins. Alternately, get one of the mod packages that includes all the classes you want. Find the class you want and use that mod, and don’t add a bunch more on top of that that you won’t use. So how does it apply to our situation? Simple: use as few mods as you can to achieve your desired results.įor instance, there are a fairly large number of Class mods for Torchlight II. As design philosophies go, it’s a pretty direct one. Have you ever heard of the Unix Philosophy? There’s a lot to it, but one of the main points is this: Do one thing, and do it well. So, what are we waiting for? Let’s dive into Mod Order and Management! The Easiest Stuff First From managing long mod lists more effectively to getting things in the right order, there are lots of different things you can do that don’t involve any tools at all. Different mod-friendly games handle mods differently, and there are loads of different tools available to help you out. Err, that is… I mean…Īhem… the last sentence notwithstanding, there are a lot of different ways to handle load order. Even if you know what you’re doing, that’s way too time intensive for most people – and I don’t know what I’m doing. You then launch the game, see what’s working, then quit out and adjust the mod order based on that information. From there, you use the built-in tools for the game to put the mods in the appropriate order. Once you have compiled that list, you go through them and decide which mods you want to override others, and, using your advanced scripting skills, you figure out what’s causing the crash. Then you make a spreadsheet on LibreOffice, filling in the information you have gleaned, and use the organizational tools inherent in spreadsheets to spot the conflicts. So, what can we do about this? Well, fix the load order of course! You go through your mods using a variety of tools, figure out exactly which files they modify. I figure you should see it as often as I have.
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